Difference between revisions of "Minecraft/Multiworld"
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End world (type = end): | End world (type = end): | ||
Nether world (type = nether): | |||
<pre>/mw create WorldName Type</pre> | <pre>/mw create WorldName Type</pre> | ||
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http://gaming.stackexchange.com/questions/79869/is-there-a-way-to-change-an-existing-map-from-default-to-large-biomes | http://gaming.stackexchange.com/questions/79869/is-there-a-way-to-change-an-existing-map-from-default-to-large-biomes | ||
== Creative world == | |||
<pre>/mw create NewWorldName Flatland | |||
/mw setflag NewWorldName CreativeWorld True</pre> | |||
== Import world == | == Import world == |
Revision as of 08:28, 12 September 2013
Creating worlds:
End world (type = end): Nether world (type = nether):
/mw create WorldName Type
Change world difficulty
Edit config.yml
Create a Large Biomes worlds
- Create a new world with the normal generator
- Do /mw save
- Shutdown the server
- Download NBTExplorer
- Download the new world folder from your server
- Open level.dat from the new world map folder with an nbt editor
- Change level type from default to largebiomes
- Remove the region directory from the world
- Upload it to your server
- Start the server
Creative world
/mw create NewWorldName Flatland /mw setflag NewWorldName CreativeWorld True
Import world
If you have old worlds say from Multiverse, when the server is restarted Mulitworld will unload these worlds and not show up in /mw list. Therefore you need to backup your worlds and in game/console do:
/mw create OriginalWorldName
Where OriginalWorldName is the name of the world as it was/is and it will load it from now on and be viewable in /mw list
Ensure the permissions are correct!
List worlds
/mw list
Set goto location for world
/mw setspawn
Teleport to another worlds
/goto WorldName