Difference between revisions of "Minecraft/Multiworld"
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Ensure the permissions are correct! | Ensure the permissions are correct! | ||
.dat files go in data folder<br> | |||
.mca files go in region folder | |||
== List worlds == | == List worlds == | ||
<pre>/ | <pre>/mvlist | ||
or | |||
/mwlist</pre> | |||
== Set goto location for world == | == Set goto location for world == |
Latest revision as of 20:22, 19 July 2018
Creating worlds:
End world (type = end)
Nether world (type = nether)
/mw create WorldName Type
Change world difficulty
Edit config.yml
Create a Large Biomes worlds
- Create a new world with the normal generator
- Do /mw save
- Shutdown the server
- Download NBTExplorer
- Download the new world folder from your server
- Open level.dat from the new world map folder with an nbt editor
- Change level type from default to largebiomes
- Remove the region directory from the world
- Upload it to your server
- Start the server
Creative world
/mw create NewWorldName Flatland /mw setflag NewWorldName CreativeWorld True
Import world
If you have old worlds say from Multiverse, when the server is restarted Mulitworld will unload these worlds and not show up in /mw list. Therefore you need to backup your worlds and in game/console do:
/mw create OriginalWorldName
Where OriginalWorldName is the name of the world as it was/is and it will load it from now on and be viewable in /mw list
Ensure the permissions are correct!
.dat files go in data folder
.mca files go in region folder
List worlds
/mvlist or /mwlist
Set goto location for world
/mw setspawn
Teleport to another worlds
/goto WorldName